Make your own empire where you can adjust your forces. Grow your monster team and enhance their fighting capability. Train your monsters and get into the battle ground with them to contest other monster legends. There are different monsters, Malair, Lumoona, Pandaken etc. It includes information and stat blocks for monsters, advice for building combat encounters, and magic items.This fascinating game is focused upon the monsters battles. Part 4 is about tools for Dungeon Masters. It covers the nature of magic in the worlds of D&D, the rules for spellcasting, and a selection of typical spells available to magic-using characters (and monsters) in the game. That part covers the kinds of die rolls you make to determine success or failure at the tasks your character attempts, and describes the three broad categories of activity in the game: exploration, interaction, and combat. Part 2 details the rules of how to play the game, beyond the basics described in this introduction. Many of the rules in part 1 rely on material in parts 2 and 3. It includes information on the various races, classes, backgrounds, equipment, and other customization options that you can choose from. Part 1 is about creating a character, providing the rules and guidance you need to make the character you’ll play in the game. The Basic Rules document is divided into four parts. We want to put D&D in as many hands as possible, and a free, digital file is the best way to do that. But the best part? The Basic Rules is a free PDF. It also provides the dwarf, elf, halfling, and human as race options in addition, the rules contain 120 spells, 5 backgrounds, and character sheets. The Basic Rules runs from levels 1 to 20 and covers the cleric, fighter, rogue, and wizard, presenting what we view as the essential subclass for each.
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